



If I spent 5 million on a small title with a development team of say 5 people or if I had a bigger studio with 20 people and a project that cost me 10 - 15 - 20+ million and even though I personally hate DRM. I see a lot of you carry on as if they have a choice in the matter. You guys are not going to let your beloved Aunt die. Terrible example but it's also the same difference. "Well, even tho chemo therapy can be effective and could possibly extend her life a year or more, we decided since stage 4 lung cancer has a very low rate of survival, that we would just forego the chemo and instead put her into hospice now." That's terrible self-centered logic some of the public ( you guys ) seem to have. Just because something is not effective doesn't mean it's just going to go away. When game studios go to investors, this is also a promise they make to get investors to make said investments. These investors are going to protect their investment. Not just DRM but contracts call for data backup, audits, scheduled payouts when software milestones are met. These contracts almost always call for some sort of DRM as a deterrent to piracy. these 'investors' often have ( should have ) legal representation in the form of a contract.

Many projects ( games ) get there funding from 'investors'. Since a lot of you do not understand how a lot of game studios work on the back-end, allow me to explain. It's also working on the first "traditional" update, which it expects will be ready to go next week. While this is unverified, I look forward to seeing before/after performance testing of RiME.Īfter confirming that Rime has indeed been cracked, publisher Grey Box said that it will follow through on its pledge to replace the current build of the game with one that does not include Denuvo. "In previous games like Sniper: Ghost Warrior 3, Nier, Prey there were only about 1-2 'triggers' called every several minutes during gameplay. The interesting part to me is what "Baldman," who claimed credit for the crack, said: "Protection now calls about 10-30 triggers every second during actual gameplay, slowing game down," He added. We have brought you several stories of the famed Denuvo being defeated, the latest being Prey after only 10 days. Rime lead producer Cody Bradley also stated the presence of Denuvo was responsible for a "small performance hit" in Rime, and that they were "monitoring the situation" The studio has announced that a new Denuvo free build of the game will be replacing the current one. After only 5 days the Denuvo DRM in RiME has been cracked.
